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mrpmorris

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  1. I've found that using the linear accelerometers on my Brick is not very accurate for working out positional changes. I have read that the readings from magnetometers can improve the accuracy quite significantly, can anyone tell me how this is done?
  2. Sorry, I didn't receive a notification of your reply. Thanks. It seems the sensitivity is too poor to use, there's not really any point in having it
  3. From my experiments I would guess the Tinkerforge IMU2 Brick doesn't have linear accelerator sensors that are accurate enough for me to reliably detect movement, am I correct? I created a simple Unity3D project to move and rotate a cube on screen. The rotation sensitivity was excellent, but the linear acceleration wasn't reliable enough to detect how much I had moved, when I had moved the brick back to its original position etc. So can't LinearAcceleration be used for this purpose, and what can it be used for?
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