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Showing results for tags 'message checksum error'.
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Hello, I have a problem with a brand new LCD 128x64 Bricklet connected to a HAT Brick with a brand new cable. The Bricklet is responding normally to API calls. brickd.log shows thousands of errors like this: 2020-12-18 08:52:06.937629 <E> <bricklet_stack.c:478> Message checksum error (port: G, count: 5721) 2020-12-18 08:52:24.206204 <E> <bricklet_stack.c:478> Message checksum error (port: G, count: 5722) 2020-12-18 08:52:41.476851 <E> <bricklet_stack.c:478> Message checksum error (port: G, count: 5723) 2020-12-18 08:52:58.746923 <E> <bricklet_stack.c:478> Message checksum error (port: G, count: 5724) Question #1: Can you point me to a document somewhere outlining what to do in a case like this? How do I diagnose and solve this problem? Both the Brick and the Bricklet do not seem to report these errors through the API (this is Ruby): > hat.get_identity => ["S2c", "0", "i", [1, 0, 0], [2, 0, 2], 111] > hat.get_spitfp_error_count => [0, 0, 0, 0] > lcd.get_identity => ["R3S", "S2c", "g", [1, 0, 0], [2, 0, 9], 298] > lcd.get_spitfp_error_count => [0, 0, 0, 0] Question #2: Using the API, how can I check for problems like the above (excessive checksum errors) ?
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- ruby
- lcd 128x64 bricklet
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