mrpmorris
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Sorry, I didn't receive a notification of your reply.
Thanks. It seems the sensitivity is too poor to use, there's not really any point in having it
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From my experiments I would guess the Tinkerforge IMU2 Brick doesn't have linear accelerator sensors that are accurate enough for me to reliably detect movement, am I correct?
I created a simple Unity3D project to move and rotate a cube on screen. The rotation sensitivity was excellent, but the linear acceleration wasn't reliable enough to detect how much I had moved, when I had moved the brick back to its original position etc.
So can't LinearAcceleration be used for this purpose, and what can it be used for?
Using magnetometer to improve positional accuracy
in General Discussion
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I've found that using the linear accelerometers on my Brick is not very accurate for working out positional changes. I have read that the readings from magnetometers can improve the accuracy quite significantly, can anyone tell me how this is done?