mrpmorris Posted September 24, 2016 at 03:08 PM Share Posted September 24, 2016 at 03:08 PM From my experiments I would guess the Tinkerforge IMU2 Brick doesn't have linear accelerator sensors that are accurate enough for me to reliably detect movement, am I correct? I created a simple Unity3D project to move and rotate a cube on screen. The rotation sensitivity was excellent, but the linear acceleration wasn't reliable enough to detect how much I had moved, when I had moved the brick back to its original position etc. So can't LinearAcceleration be used for this purpose, and what can it be used for? Quote Link to comment Share on other sites More sharing options...
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